World’s biggest graphics conference returns to Canada with a heavy dose of neural rendering, immersive tech—and a few surprises still under wraps. SIGGRAPH 2025 is set to return to Vancouver next week ...
Game graphics have evolved at a breakneck pace over the past few decades. We're now at the point where certain materials - metal, glass, ceramic, or cloth - are rendered with accurate and believable ...
The field of computer graphics has witnessed a transformative shift in real-time rendering through the integration of neural network methodologies. Traditionally, rendering pipelines relied on ...
Interactive graphics solutions provider Ease Live has announced the launch of Dataport, an AI workflow tool that integrates natively with its platform to enable the interaction of graphical overlays ...
Pixotope Reveal is going to further enable the seamless integration of the real and virtual worlds in live broadcast. Pixotope Reveal is a new AI-powered background segmentation tool that enables ...
OSLO, NORWAY / ACCESSWIRE / November 21, 2024 / Pixotope Technologies AS, a leader in live augmented reality and virtual production solutions, today announced the launch of Pixotope Reveal, an ...
The Inscriber G8 and TitleOne AE realtime graphics production systems both support workflows for offline and on-air graphics creation, graphics template and database management, and automation control ...
From the early days of Pong onward, millions of gamers have been entertained by animation that changes instantly in response to the player’s every move, even though such real-time graphics have mainly ...
Now Entering Its Third Decade, SIGGRAPH's Advances in Real-Time Rendering in Games Course has Become the Premier Forum for Unveiling Cutting-edge Rendering Techniques That Power the Real-time ...
Join us Friday November 3rd for a full day symposium focused on the latest in realtime graphics and interaction technologies with applications in iterative design, geospatial visualization, volumetric ...
Vizrt, a specialist in real-time graphics and live production solutions for content creators, has partnered with Dubai-based blinx Media, a digital native storytelling hub in the MENA region, to ...
The Witcher 4 trailer was pre-rendered using an "unannounced" RTX GPU. Pre-rendering is not reflective of real-time graphics in games. Unreal Engine 5 can produce high-quality pre-rendered 3D graphics ...